GBA4iOS 2.0 was released more than two months ago (three on May 19) and although news have slowed considerably since the end of the beta, plenty of things are still happening around the popular GBA and GBC emulator by Riley Testut.
Let’s begin with one of the biggest and most anticipated features since Cheats, Multiplayer and Trading Support. I wrote about it last month, showcasing a series of images tweeted by Riley about a Pokémon trade in progress.
We know that it is being worked on, that tests have been successful and that it is being released once it is finished and properly tested (there is no timeframe or ETA at the moment). But just how is this upcoming feature doing?
On April 25, Riley tweeted us just how far he’s gone with it.
Riley asserts he has reached the wireless speed limit on the hardware (presumably on the iPhone 5s) that will make Multiplayer and Trading efficiently fast. With this, we can only assume that trades will be lightning quick and battling will be lag-less, smooth experience, although we cannot guarantee anything until we get our hands on it.
We still don’t know just how far Multiplayer and Trading Support will reach in regards to the games and whether some will be left out, but for now its future looks bright and filled with possibilities.
Although probably not that name, a new feature is said to be coming in one of the future software updates: the ability to change the color of original Game Boy games - something that has been requested in the past.
This upcoming feature was teased by Riley in his last blog post, GBA4iOS Hidden Features. There’s little to no info on this, so for now we must wait patiently for the next update or tweet from Riley detailing how exactly it will work and what our options will be in regards to the colors.
The Date Trick
No, not some trick to get you a hot date. I’m talking about the handy little loophole that allows the very distribution and download of GBA4iOS 2.0 even though Apple quickly hammered and shut it down mere hours after it was released.
We have all grown used to relying on the date trick since it was discovered that setting the date back to before the app was released could allow you to download GBA4iOS 1.6 even though it had been shut down. It worked on a myriad of other apps and has since been one of the most exploited loopholes used to get emulators on non-jailbroken devices.
Well, there’s some good news! Apparently it has been confirmed recently that you did not, in fact, required to set your date back to February 18, 2014 like Riley has specified in the app and on the site since the shut down. All you have to do is set your date back 1 day. Try it out the next time you need to re-download GBA4iOS 2.0 or had to restart your devices and is promoting you to set your date back again.
Skins by Paul Thorsen
GBA4iOS’ own graphic designer has been working on some new skins for the past month. He has teased multiple images on a set of colorful GBC and GBA skins (a la Color Series) with a beautiful set of buttons and overall design.
I have gotten the opportunity to personally map and test an early version of the skins and I can guarantee, without a doubt, that you are going to love them when they arrive.
There is still no release date set in stone for these new skins, but, most likely, they will be available in-app in an upcoming software update.
GBA4iOS does not make any money at all. The app itself does not ruin your experience by providing ads like some other emulators, and even its hosting site - the best place to make some money from - is missing on the chance to make some revenue. That’s because Riley’s philosophy is for everyone to enjoy the app free of charge - something very admirable for a soon-to-be college student. Although he will never make money off the app itself, he could begin making some money by providing other goods.
It’s been teased more than once that Riley might be start selling official GBA4iOS t-shirts, which you can see both Riley and Paul happily sporting here.
Whether it will be an actual shop or just some small site with a few shirt designs, that’s up to Riley and his team; they could easily monetize on many type of things such as coffee mugs, cases, decals, stickers and other endless possibilities. You should tweet him about it, who knows, it might just make a difference.
For now, though, be assured that GBA4iOS shirts are definitely one of those things that are coming in the near future.
SNES4iOS Could Make a Comeback!
In case you weren’t aware, the developer of GBA4iOS is also the same creator of SNES4iOS, and it might just make a comeback. Although it’s not official just yet, recent tweets by Riley reveal that he has some kind of plans to resume work on popular Super Nintendo one day.
He goes on to tease that if Multiplayer Support wasn’t such a big request from people, he would be working on it.
There is definitely some hope for those SNES fans who wish to relieve their childhood on the iPhone like GBA4iOS 2.0 has done with an array of iOS 7 features and designs, but don’t expect Riley to work on it anytime soon. Multiplayer Support is his priority right now and I doubt many people would want him to divert his attention from that - still, it’s good to know there might be a future one day where we will be able to play a game from any of our childhood game consoles on our favorite devices, the iPhone and iPad.
New things are unraveling every day! Make sure you follow these people to know all about the latest news in relation to GBA4iOS and other projects. Thanks for reading!
Post by: Dario Sepulveda (@mithical)
GBA4iOS was developed by: Riley Testut (@rileytestut)
GBA4iOS graphic design by: Paul Thorsen (@pau1thor)